ez_cmake_init()

ez_requires_fmod()

# Get the name of this folder as the project name
get_filename_component(PROJECT_NAME ${CMAKE_CURRENT_SOURCE_DIR} NAME_WE)

ez_create_target(LIBRARY ${PROJECT_NAME})

target_link_libraries(${PROJECT_NAME}
  PUBLIC
  Core
  RendererCore
)

ez_link_target_fmod(${PROJECT_NAME})

ez_copy_plugin_bundle(${PROJECT_NAME} "Fmod")
